The Sinking City 2 Church Trident Puzzle

How I Solve the Redemption Church and Trident Puzzle

My Redemption Church route covers the Star Key, Trident symbol order, three lightning charges, floodgate code 1672, and The Other Gods investigation.

Updated:

How I Solve the Redemption Church and Trident Puzzle

Quick Answer

Redemption Church has two separate objectives.

For the main route, the floodgate code is:

1672

The church was built in 1667, but its bell was completed half a decade later:

1667 + 5 = 1672

For the optional The Other Gods investigation, my Trident route is:

Church KeyA Call Upon BelieversStar KeyThe First Visionrelease the Tridentwomb → rhombic spearhead → crooked cross → serpentlet all 3 lightning strikes finishreturn the charged Trident to the highest mount

The Trident occupies 2 inventory slots, so I make room before taking it.

Redemption Church confused me at first because I was trying to solve two different problems as though they were one.

The main story only needs me to open the floodgate.

The much larger Trident route belongs to an optional investigation that finishes The Other Gods.

Once I separate those goals, the church becomes much easier to read.

My route is:

get inside

find the Star Key

collect the ritual clues

finish the Trident if I want the investigation

use 1672 at the floodgate

If I only want story progression, I do not have to finish every occult step first.

Get the Church Key and Enter Redemption Church

The first progression item I need is the Church Key.

Once I have it, I use it to enter the church rather than continuing to test unrelated locked routes around the district.

Inside, the most useful clue is A Call Upon Believers.

It sounds like ritual language, but it is really a set of instructions.

A Call Upon Believers evidence in Redemption Church in The Sinking City 2
A Call Upon Believers gives me the full Trident route in ritual language: release it, take it to the star shrine, invoke the jailers from depths to heights, charge it, then return it to the highest point.

I reduce the clue to five actions:

release the Trident

take it to the star shrine

invoke the jailers from depths to heights

let the star’s gaze charge it

return the charged Trident to the highest point

The phrase I remember is:

from the depths to the heights

That becomes important when I reach the symbol puzzle.

Find the Star Key Before Trying the Occult Route

The star-shaped locks are not a symbol puzzle by themselves.

They need the Star Key.

Star Key in the Redemption Church route in The Sinking City 2
The Star Key is what turns the church's star-shaped locks into usable routes. If I do not have it yet, I keep exploring instead of trying to force those doors.

Once I have the Star Key, I return to the star-locked section and continue the church investigation.

I do not confuse this with the graveyard gate.

The graveyard becomes useful later for the wider district route and the Printing House.

The Star Key belongs to the Trident investigation I am solving now.

The First Vision Gives Me the Four Trident Symbols

Behind the Star Key route I find The First Vision.

This Evidence identifies the four symbols involved in the ritual:

womb

rhombic spearhead

crooked cross

serpent

The First Vision showing the four Trident symbols in The Sinking City 2
The First Vision tells me what the four strange marks represent. I combine this with the earlier 'depths to heights' instruction to determine the working order.

The First Vision gives me the symbol identities.

It does not solve the sequence by itself.

For the order, I go back to the earlier instruction:

from the depths to the heights

Those two clues have to be read together.

Make Two Free Inventory Slots Before Taking the Trident

The Trident occupies 2 inventory slots.

That is enough to matter during this section.

I make those two spaces available before picking it up rather than discovering the problem after I have already committed to the ritual route.

I do not need to turn this into a complete inventory rebuild.

I just need:

two empty slots for the Trident

Once those are free, I take it to the outdoor star mechanism.

Correct Trident Symbol Order

This was the part that stopped me longest.

Knowing all four symbols was not enough.

I had to enter them in the direction implied by:

from the depths to the heights

The correct order is:

womb

rhombic spearhead

crooked cross

serpent

Correct Redemption Church Trident symbol order in The Sinking City 2
This is the Trident layout I Validate: womb first, then rhombic spearhead, crooked cross and serpent.

If I have those four symbols but the mechanism refuses to validate, I do not start searching the entire church for a fifth symbol.

The problem is the sequence, not a missing piece.

Once the order is correct, the mechanism begins charging the Trident.

Let All Three Lightning Strikes Finish

After the symbols validate, the Trident is exposed to the star’s gaze.

The ritual clue indicates that the charging happens three times.

So I leave the Trident in place until the entire sequence finishes.

I do not take it back after the first visible strike.

After all three, I recover the charged Trident.

At this point I am done with the outdoor symbol mechanism.

The next instruction is already contained in A Call Upon Believers:

return it to the highest point.

Return the Charged Trident to the Upper Mount

I take the charged Trident back into the church and return to the highest Trident mount.

I do not place it at one of the lower ritual positions I passed earlier.

The wording of the clue is literal here.

Once I install the charged Trident at the upper mount, the final part of the church investigation starts.

During that encounter I obtain the stone dagger.

I use the dagger on the pulsing flesh barrier when the interaction opens instead of treating the barrier like another enemy that needs to be shot down.

Finishing this sequence completes the optional church mystery and unlocks:

The Other Gods

It also rewards Dream Essence, which is why I normally finish this investigation on a completion-focused first run while I am already inside the church.

Floodgate Code: 1672

The floodgate is a completely separate and much shorter problem.

The lock asks for:

the year of the bell

The easiest wrong answer is 1667.

That year comes from Origins of the Redemption Church.

Origins of the Redemption Church showing the 1667 construction year in The Sinking City 2
1667 is the year the church was built. It is the starting point for the floodgate calculation, not the final code.

The church was built in:

1667

But the lock does not ask for the church’s construction year.

It asks for the bell.

The second clue, Report on the Bell, says the bell took another half decade to complete.

Report on the Bell used to calculate the 1672 floodgate code in The Sinking City 2
The bell took another half decade after the church was built. Half a decade is five years, so the floodgate code is 1672.

Half a decade is:

5 years

So:

1667 + 5 = 1672

Floodgate code: 1672

The two wrong answers I would avoid are:

1667 — using the church construction year directly.

1677 — reading “half a decade” as a full ten years.

The working answer is:

1672

Do I Need to Finish the Trident Before Opening the Floodgate?

No.

This is the most useful distinction in the entire church section.

If I only want to continue the main story:

enter 1672 and leave once the floodgate route opens.

I do not need to complete the full Trident investigation first.

If I am doing a completion-focused run, I prefer:

finish the Trident mystery

unlock The Other Gods

collect the investigation reward

then open the floodgate

The reason is specific to this area: I already have the Star Key, the church layout is fresh, and all of the ritual pieces are nearby.

Leaving the Trident half-finished means coming back later and reconstructing the whole chain.

My Redemption Church Completion Check

For the main route, I only need to make sure:

Floodgate code — 1672

For the optional investigation, I expect to have completed:

Church Key

A Call Upon Believers

Star Key

The First Vision

Trident collected with 2 free inventory slots

womb → rhombic spearhead → crooked cross → serpent

all 3 lightning charges

charged Trident returned to the highest mount

stone dagger sequence

The Other Gods

Once those are done, I stop treating Redemption Church as unfinished.

The wider district then moves into the broken-crane and Printing House route, while the separate cursed press investigation continues in my Printing Press puzzle guide.

Keep Reading

More The Sinking City 2 Guides

Back to The Sinking City 2 →

Walkthrough

The Sinking City 2 Walkthrough: My Full Story Route

This is the route I use from flooded Arkham to the ending, including the major story gates, Shoggoth, Fish Market, the wreck, and final boss.

Fuse Box Puzzle & Safe Code

How I Open Apartment 5 and Solve the First Fuse Box

My opening route through Apartment 5 and the radio shop, including safe code 1908, all four electrical fuses, and the completed floodgate Fuse Box.

All Weapon Locations

Where I Find All 5 Base-Game Weapons in The Sinking City 2

My route to all five base-game weapons in The Sinking City 2, where each pickup appears in story progression, and when I actually keep each gun in my loadout.

Printing Press Puzzle

How I Find All 3 Printing Plates and Solve the Red Press

My route to Printing Plates A, B and C, how the cursed Red Franklin works, and when I choose the gold shotgun stock or silver Dream Essence reward.

Area Guide

How I Clear Devil's Reef Hotel Without Getting Lost

My Devil's Reef Hotel route covers Room 301 code 2137, the Staff Key, three Lorelei Tokens, the Lorelei Lock, generator puzzle, and stage lift.

Hospital Puzzles

How I Solve Akeley Memorial Hospital Puzzles

My route through Akeley Memorial Hospital, including the Prism system, 0297 locker code, face masks, Wireless Room brains, and all three Nightmares.

Puzzles, Codes & Investigations

The Puzzles and Investigations That Actually Stopped Me

I use this guide when I know where I am but cannot tell whether a safe, key, Evidence group, mechanism, or investigation is actually ready to solve.

Radio Locations & Mycophile

Where I Find All 10 Mushroom Jack Radios

My story-order route to all 10 Mushroom Jack broadcasts, with area checkpoints that let me know whether Mycophile is still on track before the endgame.