Angels Fall First Achievements

Achievements Guide and 103-Item Checklist

Plan all 103 achievements with a four-stage route covering quick unlocks, role challenges, hidden tasks, map mastery, ranks, and long grinds.

Updated:

Achievements Guide and 103-Item Checklist

Quick Answer

Angels Fall First has 103 Steam achievements. Do not farm them in list order. First clear quick actions such as Customized, Need More Minerals, Bossin’ Around, and Salvage. Next build dedicated loadouts for role, weapon, ammunition, boarding, vehicle, and command challenges. Handle map mastery and hidden interactions while rotating scenarios, then finish maximum ranks, faction wins, Loaded, Simpler Times, and Prestige at the end.

Achievement count and Steam global completion rates were captured on July 15, 2026, during the Angels Fall First 1.0 launch window. Percentages will change as more players enter the game.

Achievement Roadmap at a Glance

The easiest route is to split the list into four stages.

StageMain focusExamplesWhat to prepare
1. Quick actionsLoadout edits, first orders, normal objective play, deliberate failure statesCustomized, Need More Minerals, Bossin’ Around, Salvage, Driven by Pure SpiteOne infantry match and access to the loadout editor
2. Role projectsBoarding, command, weapons, ammunition, vehicles, spacecraft, Support actionsInfiltration, Hearts on Fire, Assassination, Programmed for Success, Guardian AngelClearly named specialist loadouts
3. Map and hidden cleanupMap mastery, map-specific interactions, timed objective wins, unusual deathsDancing in the Night, Bunker Hunker, Trainspotting, all Incursion and Territories mastery achievementsA checklist organized by map and mode
4. Long grindsMaximum ranks, faction wins, Prestige, 100–500 action countersLoaded, Simpler Times, fifth Prestige, Resourceful, faction winsProgress tracking and correct order before Prestige

The important rule is to avoid mixing every grind into one unfocused loadout.

A match used for EMP kills should use the EMP weapon from the beginning. A match used for Support progression should include a role that regularly repairs, revives, resupplies, or protects teammates. A map-mastering session should also check whether that map has a hidden or scenario-specific achievement.

Do Not Trust the Old 5.9-Hour Estimate

Some older achievement trackers still show a completion estimate of approximately 5.9 hours.

That estimate does not describe the current 103-achievement route.

The list includes:

  • Reaching rank 25 in all three progression tracks.
  • Reaching fifth Prestige.
  • Winning 100 matches as ULA.
  • Winning 100 matches as AIA.
  • Scoring 500 kills with scavenged weapons.
  • Scoring several separate 200-kill weapon or ammunition counters.
  • Reviving 100 friendlies.
  • Completing extensive Incursion and Territories map mastery.
  • Finishing map-specific and hidden interactions.

There is not yet enough verified 1.0 completion data to publish a reliable full-completion time.

Why Current Completion Rates Differ From Old Databases

The percentages in this guide are a July 15, 2026 Steam snapshot taken immediately after 1.0.

Older databases can show much higher percentages from the Early Access player population.

For example, the current snapshot places:

  • Driven by Pure Spite at 9.9%.
  • Domination at 6.8%.
  • Rocket Jumping at 1.9%.

A large group of new 1.0 players lowers the global percentage even when the achievement condition has not become harder.

Use the current rates to understand launch-window rarity. Do not use a percentage from an undated third-party page to estimate how difficult the current route is.

AchievementRequirementJuly 15, 2026 completionWhat the rate suggests
CustomizedCustomize a loadout22.7%Many players open the editor early
Need More MineralsExceed loadout limitations18.6%Over-budget builds are a common early experience
Bossin’ AroundIssue the first order16.8%The command layer is discovered early
SalvagePick up a weapon10.4%Even simple field interactions are easy to miss
Do You Have a Moment to Talk About…Board a ship4.0%Boarding is already a specialist activity
Sinking FeelingEscape a self-destructing ship2.8%Finishing the boarding route is harder than entering
InfiltrationDestroy a capital-ship Core1.4%The complete internal objective chain is rare
LoadedUse the full 25/25/25 budget0.1%Maximum-rank cleanup remains a long-term goal

A full 103/103 profile is exceptionally rare during this snapshot. Many map, rank, Prestige, and long-counter achievements remain at 0.1%.

Stage 1: Quick Achievement Cleanup

Start with achievements that teach the interface or trigger from one simple action.

AchievementRequirementFast routeCompletion
CustomizedCustomize a loadoutChange one valid equipment option and save the loadout22.7%
Need More MineralsExceed loadout limitationsAdd equipment until one budget category turns invalid18.6%
Bossin’ AroundIssue your first orderBecome Squad Leader or Commander and assign one active objective16.8%
SalvagePick up a weaponTake a dropped weapon from the battlefield10.4%
Driven by Pure SpiteKill an enemy after dyingLeave damage active through a delayed explosive, projectile, or other continuing effect9.9%
Should’ve Looked Both WaysGet run over by a vehicleStand in an active vehicle route and allow a vehicle to hit you3.7%
Rocket JumpingKill yourself with an MLI or C30Use the listed explosive at unsafe distance1.9%
Bit Eager, Aren’t We?Die by leaving the playable areaCross a marked out-of-bounds boundary and remain outside1.3%
Who Would’ve Thought That Would Be Bad for Your Skin?Die to lavaEnter a lava hazard on a compatible map0.4%
Angels Fall FlatDie to fall damage without ejecting from a gunshipCrash or fall with a gunship and remain inside0.3%
Angels Fall First loadout showing an over-budget warning
Customized and Need More Minerals can be handled together: edit the loadout, deliberately exceed one category, then restore a valid version.

For Need More Minerals, do not leave the invalid loadout as your only saved version. Trigger the achievement, then remove the optional item and restore a deployable build.

For detailed budget numbers, slot order, ammunition choices, and rank breakpoints, use the Loadout Budget and Progression Guide.

Stage 2: Objective and Command Achievements

Objective achievements are easier when you keep playing the assigned phase instead of farming kills away from it.

AchievementRequirementBest approachCompletion
DominationWin a Territories match by 75%Protect the majority of active capture points instead of chasing distant fights6.8%
Personal GrudgeAs Commander, task the entire team with killing one enemy and succeedPick a visible enemy near active squads and issue the team-wide target1.7%
Raising the FlagComplete 25 capture objectivesStay inside active capture zones until completion1.0%
Programmed for SuccessWin 10 matches with MILNET’s helpPlay bot or AI-commanded matches and finish the actual objective0.8%
In the Nick of TimeAdvance an Incursion phase with 30 seconds or less remainingContinue attacking during the final 30 seconds of a phase0.4%
Within a Hairs-WidthWin an Incursion match with 30 seconds or less remainingFinish the final phase during the last 30 seconds0.4%
DestructionComplete 15 destroy objectivesRemain on marked destruction objectives until the target completes0.3%
Leading by ExampleAs Squad Leader, complete 50 assigned objectivesTake Squad Leader and finish the assignment currently given to the squad0.3%
No System Is SafeComplete 25 hack objectivesPrioritize marked hack objectives when they appear0.3%
HackermanHack 25 deployables using the Commander HACK powerStay in the Commander role and target enemy deployables0.2%
Angels Fall First Squad Leader issuing an attack order
Bossin' Around only needs the first order, but Leading by Example requires 50 assigned objectives to be completed while serving as Squad Leader.

The gap between Bossin’ Around at 16.8% and Leading by Example at 0.3% shows the real command grind.

Issuing one order is easy. Keeping orders relevant, reaching the assigned objective, and completing 50 of them requires map awareness.

Angels Fall First scoreboard showing MILNET AI in the Commander role
Programmed for Success tracks wins completed with MILNET's help. MILNET can command a team separately from normal AI infantry slots.

Use the Single Player, Bots and Orders Guide for AI Skill settings, MILNET, Freelance status, Commander tasks, squad orders, and bot troubleshooting.

Stage 2: Boarding and Capital-Ship Achievements

Boarding has its own achievement chain.

AchievementRequirementRouteCompletion
Do You Have a Moment to Talk About…Successfully board a shipUse a boarding dropship, attach at the Breach Point, leave the cockpit, and enter the rear module4.0%
Sinking FeelingEscape a ship during self-destructLeave immediately after the Core destruction sequence begins2.8%
InfiltrationDestroy a capital-ship CoreBoard, secure the internal spawn, clear required Core protection, and destroy the Core1.4%
System TerrorDisable 50 active subsystemsDamage active ship systems rather than inactive scenery0.6%
A Captain and Their ShipRemain on your owned capital ship while it explodes 10 timesStay aboard through destruction instead of escaping0.2%
Being a Real NuisanceBoard 20 ships or stationsTake boarding opportunities whenever the current scenario supports them0.1%
No Man Left BehindGet 50 kills during a carrier or station explosionFight during active red-alert or destruction sequences0.1%
Pest RemovalDestroy 15 attached boarding pointsDefend capital ships and remove enemy Breach Points0.1%
The Greatest Co-PilotGet 200 kills while co-piloting a capital shipUse a co-pilot weapon or system rather than occupying the main pilot role0.1%
Swatting FliesGet 100 collision kills in a capital shipUse the capital ship itself to collide with small craft0.1%
Limping AwayEscape with the Huginn on Kerrat below 10% healthPreserve the Huginn long enough to leave in critical condition0.1%
Angels Fall First active Breach Point inside an enemy vessel
A successful boarding pod creates an internal deployment point. Being a Real Nuisance tracks 20 successful ship or station boardings.

For the complete boarding route, use the How to Board Ships Guide.

The essential sequence is:

  1. Take a Dragoon or Cricket.
  2. Target a vessel with a Breach Point marker.
  3. Begin the attachment.
  4. Leave the cockpit at the next prompt.
  5. Move into the rear boarding module.
  6. Secure the internal spawn.
  7. Complete the current ship or station objectives.
  8. Escape when working on Sinking Feeling.
Angels Fall First Core Lockout being destroyed inside a boarded vessel
Infiltration requires reaching and destroying the capital-ship Core. Clear the required protection objectives before attacking it.

Stage 2: Infantry Weapon and Loadout Challenges

These achievements should be treated as separate loadout projects.

AchievementRequirementRecommended setupCompletion
Casual KillstreakScore 25 infantry kills without dyingReliable rifle, suitable armor, and a defensible objective route1.9%
Shoot ‘Em While They’re DownKill 100 enemies while they are bleeding outFinish downed targets before another damage source takes the kill1.0%
Hippocratic SuggestionKill a downed enemy with a MultiwrenchEquip the Multiwrench and finish one bleeding enemy with it0.6%
You Got Blood on My SuitGet 10 knife kills without dyingLight or mobile loadout and controlled close-range fights0.5%
Hearts on FireKill 200 enemies with Incendiary ammunitionDedicated Incendiary preset0.3%
AssassinationKill the enemy Commander with a knife while wearing a light suitLight suit, knife, mobility, and a direct Commander hunt0.2%
Drive Me Closer, I Want to Hit Them With My SwordGet a knife kill within five seconds of leaving a vehicleApproach one vulnerable target by vehicle and bail nearby0.2%
Heavy, Coming ThroughGet 50 kills in a heavy suit with heavy plates and an underbarrel shieldSave a complete heavy infantry preset0.2%
Bangin’Get 200 kills through wallsUse a weapon and position suited to penetration shots0.1%
HeadcountScore 100 headshot kills from 200 meters or moreLong-range rifle and open map sightlines0.1%
Leapfrogging Through SpaceGet 50 knife kills using a light suit with servosDedicated light-suit melee preset0.1%
ResourcefulGet 500 kills with scavenged weaponsPick up dropped weapons and keep using them0.1%
RessurectionRevive 100 friendliesMultiwrench or suitable Support build near active objectives0.1%
Shock TherapyKill 200 enemies with EMP ammunitionDedicated EMP preset0.1%
Static DakkaGet 200 kills with a mannable turretDefend an objective with a usable turret0.1%
Toxic LoveKill 200 enemies with Corrosive ammunitionDedicated Corrosive preset0.1%
With Repairs Like These, Who Needs Battle Damage!Destroy one of each ground vehicle with a MultiwrenchTrack vehicle classes and finish each with the Multiwrench0.1%

Name dedicated grind loadouts

Create clearly named presets before starting the large counters:

  • INCENDIARY 200
  • EMP 200
  • CORROSIVE 200
  • KNIFE LIGHT
  • HEAVY 50
  • HEADCOUNT 200M
  • SCAVENGED 500
  • MULTIWRENCH VEHICLES

The name matters because the wrong ammunition or final damage source can produce kills without advancing the intended counter.

For armor choices, the seven infantry slots, ammunition tradeoffs, and the 25/25/25 budget curve, use the Loadout Budget and Progression Guide.

Stage 2: Vehicle and Spacecraft Challenges

AchievementRequirementBest planCompletion
Ace in SpaceAchieve 15 kills without dying in a fighterUse a fighter on a familiar space map and disengage when damaged0.6%
Angels Fall FlatDie to fall damage without ejecting from a gunshipRemain inside during a fatal fall or crash0.3%
Drive Me Closer, I Want to Hit Them With My SwordKnife kill within five seconds of leaving a vehicleUse a vehicle to close distance before bailing0.2%
Guardian AngelIntercept or destroy 100 missiles locked onto allies using point defenseStay near allied ships and prioritize incoming missile indicators0.1%
In the Empire a Package Tracks YouDestroy a gunship with vehicle minesPlace mines along a low flight or landing route0.1%
RoadkillRun over 200 infantryUse fast ground vehicles near active infantry routes0.1%
Swatting FliesGet 100 collision kills in a capital shipTarget small craft that cross the capital ship’s path0.1%
The Greatest Co-PilotGet 200 kills while co-piloting a capital shipStay in a co-pilot combat station0.1%
With Repairs Like These, Who Needs Battle Damage!Destroy every ground vehicle type with a MultiwrenchKeep a written checklist by vehicle class0.1%

Do not farm a spacecraft killstreak with an overloaded general-purpose build.

For Ace in Space, protect:

  • One reliable anti-fighter weapon.
  • Tracking or aim assistance.
  • Countermeasures.
  • Enough survival to disengage.
  • A map route that does not force repeated capital-ship exposure.

Stage 3: Hidden Achievements

There are 12 explicitly hidden achievements.

The unlock condition is known for each one. Several exact locations or interaction sequences still need direct 1.0 verification, so the table separates the confirmed condition from the route status.

Hidden achievementConfirmed condition1.0 route statusCompletion
Should’ve Looked Both WaysGet run over by a vehicleStraightforward condition; use an active vehicle route3.7%
Rocket JumpingKill yourself with an MLI or C30Straightforward condition1.9%
TrainspottingComplete the Rock, Paper, Train interactionExact current interaction route still needs verification1.6%
Bit Eager, Aren’t We?Die by going out of boundsStraightforward condition1.3%
Hippocratic SuggestionKill a downed enemy with a MultiwrenchStraightforward equipment condition0.6%
Who Would’ve Thought That Would Be Bad for Your Skin?Die to lavaRequires a compatible lava map0.4%
Wait, Where’s the Tracks?Get run over by Luka’s tramTram route is known; safest current trigger position still needs verification0.3%
HackermanHack 25 deployables with the Commander HACK powerCondition is complete; requires repeated Commander play0.2%
Dancing in the NightInteract with both ULA and AIA briefing-room dancersExact dancer locations in both current briefing rooms still need verification0.1%
Monkey See Monkey DoUse a specific emote near the person without the high ground on MirnoideExact person, position, and emote still need verification0.1%
Mopping UpTry to pick up the spezmop on TannhauserExact current spezmop location still needs verification0.1%
The Real LootboxInteract with the one true lootboxExact current map and location still need verification0.1%

Do not publish guessed coordinates for the unresolved interactions.

When working on one of these:

  1. Select the named map or environment.
  2. Confirm the correct faction where required.
  3. Search briefing rooms and non-combat spaces before deploying.
  4. Test direct interaction and relevant emotes.
  5. Record the exact location only after the achievement triggers.

Other Unusual and Scenario-Specific Challenges

AchievementRequirementPlanning noteCompletion
Bunker HunkerIn one life, get a kill from every bunker in MajuroIdentify every bunker before starting the attempt0.1%
Limping AwayEscape with the Huginn on Kerrat below 10% healthKeep the Huginn alive but critically damaged before escape0.1%
No Man Left BehindGet 50 kills during a carrier or station explosionStay inside or near the active destruction fight0.1%
Pretty Fly for a Space GuyFall a combined 10,000 meters as infantryAccumulate distance across repeated safe or deliberate falls0.1%
Lost LegacyExperience the old menu themesCheck the Appearance or menu-theme options available in the current build0.1%

Stage 3: Map Mastery

Map achievements should be handled by mode rather than alphabetically.

A map can have:

  • An Incursion mastery achievement.
  • A Territories mastery achievement.
  • A separate map-specific challenge.
  • A hidden interaction.
  • Progress toward Spice of Life.

Before leaving a map, check all compatible goals.

Incursion and general map mastery

AchievementRequirementCompletion
Affixed for IxionMaster Ixion0.1%
Crux of the MatterMaster Lacroix0.1%
Errahtic BehaviourMaster Errah0.1%
Flight Control to Major GriffinMaster Lukather0.1%
Ignacious KettleMaster Igneous0.1%
King of the CastleMaster Fortress0.1%
Master of KerratMaster Kerrat0.1%
Merde au VerreMaster Meudeverre0.1%
Ouverture OverMaster Tannhauser0.1%
Plain and SimpleMaster Yin Tao Shan0.1%
PotpourrantiMaster Poranti0.1%
Snowing InMaster Ascella0.1%
Soylent MirnoideMaster Mirnoide0.1%
Urban ChaosMaster Irega0.1%
Spice of Life - IncursionWin a match on every listed Incursion map0.1%

Territories mastery

AchievementRequirementCompletion
1fortMaster Fortress Territories0.1%
3345 Noodles in SpaceMaster NB3345 Territories0.1%
An Aster OidMaster Anaster Territories0.1%
Carrot FilterMaster Kerrat Territories0.1%
Cold Blooded for MeuderMaster Meudeverre Territories0.1%
CroixfireMaster Lacroix Territories0.1%
Escape Velocity - Delta (V)Master Delta Territories0.1%
I See No God Here Other Than MeMaster Eye of God Territories0.1%
Lelle BarMaster Lellebah Territories0.1%
Look’at’erMaster Lukather Territories0.1%
Majuro VictoryMaster Majuro Territories0.1%
MasterkeenMaster Mazikeen Territories0.1%
Night on the TownMaster Errah Territories0.1%
Night Out With the BoysMaster Irega Territories0.1%
Night Raiding for Black GoldMaster Yin Tao Shan Territories0.1%
Not Quite the Crowning DayMaster Ixion Territories0.1%
OssidazzlingMaster Ossidiace Territories0.1%
Spice of Life - TerritoriesWin a match on every listed Territories map0.1%

Map checklist method

Keep a simple tracker with these columns:

  • Map.
  • Incursion mastered.
  • Territories mastered.
  • Faction used.
  • Hidden interaction checked.
  • Map-specific achievement checked.
  • Win registered for Spice of Life.

This prevents repeated wins on a familiar map while one less common scenario remains unfinished.

Stage 4: Rank, Loaded, Simpler Times, and Prestige

Combat, Support, and Command each reach rank 25.

The three maximum-rank achievements are:

  • Lord/Lady of War: maximum Combat Rank.
  • Fleet Carrier: maximum Support Rank.
  • Master and Commander: maximum Command Rank.

Do not activate Prestige as soon as the option appears.

Complete this order at 25/25/25

  1. Confirm Lord/Lady of War.
  2. Confirm Fleet Carrier.
  3. Confirm Master and Commander.
  4. Build a full-budget loadout for Loaded.
  5. Save the required 1/1/1 loadouts.
  6. Score 150 kills for Simpler Times.
  7. Check all remaining achievements that benefit from the maximum budget.
  8. Open Loadout.
  9. Open Appearance.
  10. Activate Prestige for Is That Actually a Promotion?
AchievementRequirementDo it before resetting?Completion
Fleet CarrierReach maximum Support RankAutomatically confirmed at rank 250.3%
Lord/Lady of WarReach maximum Combat RankAutomatically confirmed at rank 250.3%
Master and CommanderReach maximum Command RankAutomatically confirmed at rank 250.3%
LoadedUse the full 25/25/25 loadout budgetYes0.1%
Simpler TimesAt 25/25/25, use 1/1/1 loadouts and score 150 killsYes0.1%
Is That Actually a Promotion?Reach 25/25/25 and activate first PrestigeThis is the reset0.1%
Mamma Mia, Here We Go Again!Reach fifth PrestigeLong-term final grind0.1%

Stage 4: Long Counters and Faction Wins

These achievements should run in the background from the beginning.

AchievementRequirementTracking methodCompletion
For the Emperor!Win 100 games as AIAStay with one faction until the counter is complete0.1%
For the United League!Win 100 games as ULATrack separately from AIA wins0.1%
Guardian AngelStop 100 missiles locked onto allies with point defenseUse point defense near allied capital ships0.1%
ResourcefulGet 500 kills with scavenged weaponsPick up weapons early and keep them equipped0.1%
RessurectionRevive 100 friendliesPlay Support near contested objectives0.1%
RoadkillRun over 200 infantryUse fast ground vehicles on infantry-heavy maps0.1%
Static DakkaGet 200 kills with mannable turretsDefend objectives that include fixed turrets0.1%
The Greatest Co-PilotGet 200 co-pilot killsRemain in a capital-ship co-pilot station0.1%
Bangin’Get 200 kills through wallsUse a dedicated penetration-focused setup0.1%
Hearts on FireGet 200 Incendiary killsUse one named Incendiary loadout0.3%
Shock TherapyGet 200 EMP killsUse one named EMP loadout0.1%
Toxic LoveGet 200 Corrosive killsUse one named Corrosive loadout0.1%

Do not switch factions randomly while working toward the 100-win achievements.

A simpler route is:

  1. Finish the smaller faction-specific or map-specific goals.
  2. Choose one faction.
  3. Push that faction toward 100 wins.
  4. Switch factions and repeat.
  5. Use the same matches for ranks, map mastery, ammunition, Support, and command progress.

All 103 Achievements Checklist

Use this table for final cleanup. The route column tells you which project should absorb each achievement.

#AchievementRequirementRouteCompletion
1CustomizedCustomize a loadoutQuick loadout action22.7%
2Need More MineralsExceed loadout limitationsQuick loadout action18.6%
3Bossin’ AroundIssue your first orderCommand introduction16.8%
4SalvagePick up a weaponQuick battlefield action10.4%
5Driven by Pure SpiteKill an enemy after dyingDelayed-damage setup9.9%
6DominationWin a Territories match by 75%Objective play6.8%
7Do You Have a Moment to Talk About…Successfully board a shipBoarding route4.0%
8Should’ve Looked Both WaysGet run over by a vehicleHidden quick action3.7%
9Sinking FeelingEscape a ship during self-destructBoarding route2.8%
10Casual KillstreakScore 25 infantry kills without dyingInfantry survival build1.9%
11Rocket JumpingKill yourself with an MLI or C30Hidden quick action1.9%
12Personal GrudgeAs Commander, task the entire team with killing one enemy and succeedCommander project1.7%
13TrainspottingRock, Paper, TrainHidden map interaction1.6%
14InfiltrationDestroy a capital-ship CoreBoarding route1.4%
15Bit Eager, Aren’t We?Die by going out of boundsHidden quick action1.3%
16Raising the FlagComplete 25 capture objectivesObjective grind1.0%
17Shoot ‘Em While They’re DownKill 100 bleeding-out enemiesInfantry grind1.0%
18Programmed for SuccessWin 10 matches with MILNET’s helpMILNET matches0.8%
19Ace in SpaceAchieve 15 kills without dying in a fighterFighter killstreak0.6%
20Hippocratic SuggestionKill a downed enemy with a MultiwrenchHidden Support action0.6%
21System TerrorDisable 50 active subsystemsBoarding and capital ships0.6%
22You Got Blood on My SuitGet 10 knife kills without dyingKnife build0.5%
23In the Nick of TimeAdvance an Incursion phase with 30 seconds or less remainingTimed Incursion0.4%
24Who Would’ve Thought That Would Be Bad for Your Skin?Die to lavaHidden environment action0.4%
25Within a Hairs-WidthWin an Incursion match with 30 seconds or less remainingTimed Incursion0.4%
26Angels Fall FlatDie to fall damage without ejecting from a gunshipVehicle failure action0.3%
27DestructionComplete 15 destroy objectivesObjective grind0.3%
28Fleet CarrierReach maximum Support RankRank progression0.3%
29Hearts on FireKill 200 enemies with Incendiary ammunitionDedicated ammunition loadout0.3%
30Leading by ExampleAs Squad Leader, complete 50 assigned objectivesSquad Leader grind0.3%
31Lord/Lady of WarReach maximum Combat RankRank progression0.3%
32Master and CommanderReach maximum Command RankRank progression0.3%
33No System Is SafeComplete 25 hack objectivesObjective grind0.3%
34Wait, Where’s the Tracks?Get run over by Luka’s tramHidden map action0.3%
35A Captain and Their ShipStay on your owned capital ship while it explodes 10 timesCapital-ship grind0.2%
36AssassinationKill the enemy Commander in a light suit with a knifeLight-suit knife build0.2%
37Drive Me Closer, I Want to Hit Them With My SwordKnife kill within five seconds of leaving a vehicleVehicle and knife setup0.2%
38HackermanHack 25 deployables using the Commander HACK powerHidden Commander grind0.2%
39Heavy, Coming ThroughGet 50 kills wearing a heavy suit, heavy plates, and underbarrel shieldHeavy infantry build0.2%
401fortMaster Fortress TerritoriesTerritories mastery0.1%
413345 Noodles in SpaceMaster NB3345 TerritoriesTerritories mastery0.1%
42Affixed for IxionMaster IxionMap mastery0.1%
43An Aster OidMaster Anaster TerritoriesTerritories mastery0.1%
44Bangin’Get 200 kills through wallsWeapon grind0.1%
45Being a Real NuisanceBoard 20 ships or stationsBoarding grind0.1%
46Bunker HunkerIn one life, get a kill from each bunker in MajuroMajuro-specific challenge0.1%
47Carrot FilterMaster Kerrat TerritoriesTerritories mastery0.1%
48Cold Blooded for MeuderMaster Meudeverre TerritoriesTerritories mastery0.1%
49CroixfireMaster Lacroix TerritoriesTerritories mastery0.1%
50Crux of the MatterMaster LacroixMap mastery0.1%
51Dancing in the NightInteract with both ULA and AIA briefing-room dancersHidden interaction0.1%
52Errahtic BehaviourMaster ErrahMap mastery0.1%
53Escape Velocity - Delta (V)Master Delta TerritoriesTerritories mastery0.1%
54Flight Control to Major GriffinMaster LukatherMap mastery0.1%
55For the Emperor!Win 100 games as AIAFaction-win grind0.1%
56For the United League!Win 100 games as ULAFaction-win grind0.1%
57Guardian AngelStop 100 missiles locked onto allies using point defenseSpace Support grind0.1%
58HeadcountScore 100 headshot kills from 200 meters or moreLong-range infantry grind0.1%
59I See No God Here Other Than MeMaster Eye of God TerritoriesTerritories mastery0.1%
60Ignacious KettleMaster IgneousMap mastery0.1%
61In the Empire a Package Tracks YouDestroy a gunship with vehicle minesVehicle mine challenge0.1%
62Is That Actually a Promotion?Reach 25/25/25 and activate first PrestigePrestige0.1%
63King of the CastleMaster FortressMap mastery0.1%
64Leapfrogging Through SpaceGet 50 knife kills using a light suit with servosLight-suit knife grind0.1%
65Lelle BarMaster Lellebah TerritoriesTerritories mastery0.1%
66Limping AwayEscape with the Huginn on Kerrat below 10% healthKerrat-specific challenge0.1%
67LoadedUse the full budget available at 25/25/25Pre-Prestige loadout0.1%
68Look’at’erMaster Lukather TerritoriesTerritories mastery0.1%
69Lost LegacyExperience the old menu themesSpecial menu interaction0.1%
70Majuro VictoryMaster Majuro TerritoriesTerritories mastery0.1%
71Mamma Mia, Here We Go Again!Reach fifth PrestigePrestige grind0.1%
72Master of KerratMaster KerratMap mastery0.1%
73MasterkeenMaster Mazikeen TerritoriesTerritories mastery0.1%
74Merde au VerreMaster MeudeverreMap mastery0.1%
75Monkey See Monkey DoUse the required emote near the person without the high ground on MirnoideHidden interaction0.1%
76Mopping UpTry to pick up the spezmop on TannhauserHidden interaction0.1%
77Night on the TownMaster Errah TerritoriesTerritories mastery0.1%
78Night Out With the BoysMaster Irega TerritoriesTerritories mastery0.1%
79Night Raiding for Black GoldMaster Yin Tao Shan TerritoriesTerritories mastery0.1%
80No Man Left BehindGet 50 kills during a carrier or station explosionDestruction-sequence grind0.1%
81Not Quite the Crowning DayMaster Ixion TerritoriesTerritories mastery0.1%
82OssidazzlingMaster Ossidiace TerritoriesTerritories mastery0.1%
83Ouverture OverMaster TannhauserMap mastery0.1%
84Pest RemovalDestroy 15 attached boarding pointsCounter-boarding grind0.1%
85Plain and SimpleMaster Yin Tao ShanMap mastery0.1%
86PotpourrantiMaster PorantiMap mastery0.1%
87Pretty Fly for a Space GuyFall a combined 10,000 meters as infantryCumulative movement grind0.1%
88ResourcefulGet 500 kills with scavenged weaponsScavenged-weapon grind0.1%
89RessurectionRevive 100 friendliesSupport grind0.1%
90RoadkillRun over 200 infantryGround-vehicle grind0.1%
91Shock TherapyKill 200 enemies with EMP ammunitionDedicated ammunition loadout0.1%
92Simpler TimesAt 25/25/25, deploy with 1/1/1 loadouts and score 150 killsPre-Prestige grind0.1%
93Snowing InMaster AscellaMap mastery0.1%
94Soylent MirnoideMaster MirnoideMap mastery0.1%
95Spice of Life - IncursionWin a match on every listed Incursion mapIncursion rotation0.1%
96Spice of Life - TerritoriesWin a match on every listed Territories mapTerritories rotation0.1%
97Static DakkaGet 200 kills with a mannable turretTurret grind0.1%
98Swatting FliesGet 100 collision kills in a capital shipCapital-ship grind0.1%
99The Greatest Co-PilotGet 200 kills while co-piloting a capital shipCo-pilot grind0.1%
100The Real LootboxInteract with the one true lootboxHidden interaction0.1%
101Toxic LoveKill 200 enemies with Corrosive ammunitionDedicated ammunition loadout0.1%
102Urban ChaosMaster IregaMap mastery0.1%
103With Repairs Like These, Who Needs Battle Damage!Destroy one of each ground vehicle type with a MultiwrenchMultiwrench vehicle checklist0.1%

Final 103/103 Cleanup Checklist

Before treating the list as complete, confirm:

Loadouts and ranks

  • Customized unlocked.
  • Need More Minerals unlocked.
  • Combat rank 25 completed.
  • Support rank 25 completed.
  • Command rank 25 completed.
  • Loaded completed.
  • Simpler Times completed.
  • First Prestige completed.
  • Fifth Prestige completed.

Command and objectives

  • 50 Squad Leader objectives completed.
  • 25 capture objectives completed.
  • 15 destroy objectives completed.
  • 25 hack objectives completed.
  • 25 Commander deployable hacks completed.
  • 10 MILNET wins completed.

Boarding and capital ships

  • First successful boarding completed.
  • 20 boardings completed.
  • Capital-ship Core destroyed.
  • Self-destruct escape completed.
  • 15 boarding points destroyed.
  • 50 destruction-sequence kills completed.
  • Capital-ship and co-pilot counters completed.

Weapons and Support

  • Incendiary 200 completed.
  • EMP 200 completed.
  • Corrosive 200 completed.
  • Scavenged weapons 500 completed.
  • Revives 100 completed.
  • Turret kills 200 completed.
  • Knife, heavy suit, penetration, headshot, and Multiwrench challenges completed.

Maps and factions

  • Every Incursion mastery achievement completed.
  • Every Territories mastery achievement completed.
  • Spice of Life completed for both modes.
  • 100 ULA wins completed.
  • 100 AIA wins completed.
  • Majuro, Kerrat, and other map-specific challenges completed.

Hidden achievements

  • All 12 hidden achievements confirmed.
  • Both briefing-room dancers checked.
  • Mirnoide emote interaction completed.
  • Tannhauser spezmop completed.
  • Luka tram completed.
  • The true lootbox completed.

FAQ

How many achievements are in Angels Fall First? +

Angels Fall First has 103 Steam achievements, including loadout, command, boarding, infantry, vehicle, spacecraft, map mastery, rank, Prestige, faction-win, and hidden challenges.

How long does it take to get all achievements? +

There is not yet a trustworthy 1.0 completion-time estimate. Ignore the 5.9-hour estimate still shown by some older trackers; the current list includes fifth Prestige, 100 wins with each faction, 500 scavenged-weapon kills, multiple 200-kill counters, and extensive map mastery.

Why are the completion rates different from older achievement sites? +

The percentages in this guide were captured from Steam on July 15, 2026, immediately after the 1.0 launch. Older databases can show Early Access snapshots from a smaller and more experienced player population.

Are any achievements missable? +

There is no campaign point of no return, but several achievements require specific maps, factions, loadouts, vehicles, ammunition types, or Commander roles. Prestige can also remove the rank budget needed for Loaded and Simpler Times, so finish those first.

How many hidden achievements are there? +

There are 12 explicitly hidden achievements. Their unlock conditions are known, but several exact locations and interaction routes still need direct 1.0 verification.

What achievements should beginners unlock first? +

Start with Customized, Need More Minerals, Bossin' Around, Salvage, Driven by Pure Spite, Should've Looked Both Ways, and one normal Territories or Incursion win.

What should you complete before Prestiging? +

At 25 Combat, 25 Support, and 25 Command, complete Loaded, Simpler Times, and all three maximum-rank achievements before activating Prestige through Loadout and Appearance.

How do you unlock Loaded? +

Reach 25/25/25 and create a valid loadout that uses the full budget made available by the three maximum ranks. Complete it before activating Prestige.

How do you unlock Simpler Times? +

At 25/25/25, deploy with 1/1/1 loadouts and score 150 kills. Save the required low-budget loadouts before beginning the grind.

Which achievements involve boarding? +

Boarding achievements include Do You Have a Moment to Talk About, Infiltration, Sinking Feeling, Being a Real Nuisance, Pest Removal, No Man Left Behind, and A Captain and Their Ship.

Which achievements require special ammunition? +

Hearts on Fire requires 200 Incendiary kills, Shock Therapy requires 200 EMP kills, and Toxic Love requires 200 Corrosive kills. Save a clearly named loadout for each ammunition counter.

Can achievements be completed with bots? +

Many normal combat, objective, map, command, and progression achievements can be worked on in bot matches. Challenges tied to specific roles, conditions, vehicles, or final blows still require you to perform the listed action yourself.

What is the best way to track all 103 achievements? +

Clear them in four stages: quick actions first, role and system challenges second, map and hidden cleanup third, then ranks, faction wins, Prestige, and long kill counters.