A practical DOOM: The Dark Ages Revelations guide hub for starting the DLC, learning Chain Spear basics, tracking relics, planning Master Key cleanup, and choosing the right walkthrough.
A practical DOOM: The Dark Ages Revelations Proving Grounds 100% walkthrough for item tracker, blue skull, Khan Maykr Secret, Life Sigil, Energy Nodes, 4/4 secrets, 3 collectibles, Agaddon Brute Champion, and The Henchman.
A practical DOOM: The Dark Ages Revelations Master Key endgame guide covering Mission Portals, Slayer's Hub, Objective Wheel, Master Key Areas, Blood Iron, Classic Encounters, Classic Levels, Slayer Trials, Ritual of Power, and when to hand off to the Astral Boss Key route.
A practical DOOM: The Dark Ages Revelations achievements guide covering all 10 DLC achievements, campaign unlocks, Chain Spear, Relics, Rituals, 93 Shotgun, Xal’Goroth, Master Key replay, and final cleanup.
DOOM: The Dark Ages | Revelations works best as a two-pass route: clear the campaign first, then use Master Key replay for deeper cleanup. During the first pass, learn the Chain Spear, watch the item tracker, collect obvious Relic pieces for Platinum, and stop forcing locked paths. After Master Key completion, return for Master Key Areas, Blood Iron, Classic Encounters, Rituals of Power, the Astral Boss / Uber Boss route, Master Arenas, and achievement cleanup.
Revelations is easier to plan as campaign first, then Master Key cleanup and endgame routing.
What This Revelations Guide Is For
Use this hub when you need the big picture: what to do first, when to stop searching, which locked paths are for later, and which dedicated guide solves your current blocker.
Revelations should not be treated as one long linear checklist. The first pass teaches the campaign route and new systems. The second pass, after Master Key completion, turns old missions into replay routes with new objectives and rewards.
Pass
Main goal
Save for later
Campaign pass
Clear the story route, learn Chain Spear basics, use the item tracker, collect obvious Relics, and understand Purgatory
Treat the first campaign pass as a clean route, not a full cleanup attempt.
Step
Priority
Why
1. Clear the opening route
Learn the item tracker and the first locked-path rules
Early missions teach how Revelations hides and gates rewards
2. Learn Chain Spear basics
Use the spear for movement and pressure, then return to Shield Saw when control is needed
The DLC combat rhythm changes once the spear is active
3. Collect obvious Relic pieces
Search the same immediate area when one piece appears
Completed Relics give Platinum
4. Spend Platinum with a plan
Buy the Chain Spear upgrade that supports your current route
Random spending slows later cleanup
5. Keep moving when a route is clearly locked
Mark Master Key-style doors and endgame-looking gates
Many locked paths belong to replay
6. Finish the campaign route
Complete the story before forcing endgame cleanup
Master Key replay changes what old missions can contain
Secret Hunting Starts With the Item Tracker
Revelations explains one important rule early: items are not revealed on your AutoMap before they are acquired.
Use the item tracker on the right side of the map tab to determine whether the current chapter still has items or secrets left. The tracker matters more than an empty-looking map.
Items are not revealed on the AutoMap before pickup. Use the item tracker to decide whether the chapter still has secrets left.
Tracker clue
Route decision
Tracker shows missing items
Check obvious side paths before pushing the next major route marker
Map looks empty but tracker is not complete
Trust the tracker more than the visible AutoMap
Missing item sits behind a special gate
Mark it for later instead of circling the same door
Side path is open now
Grab the item before entering the next large arena
Path requires Master Key or endgame access
Leave it for replay cleanup
Chain Spear Basics
Chain Spear requires a different combat rhythm from the base campaign.
Use it as the DLC’s movement and pressure tool. Do not turn this hub into a full weapon build page; the detailed upgrade path belongs in the Chain Spear Guide.
Chain Spear concept
Hub-level rule
Meat Hook
Use it to reposition and start pressure
Orbit / aerial pressure
Use air control to hold angles before landing
Slam / Throw / Stab
Pick the tool that solves the current fight
Perfect Dodge / Empowerment
Treat clean dodge timing as a damage window
Shield Saw swap
Return to grounded control when the arena becomes messy
Platinum upgrades
Focus one useful line before spreading points
Relics, Platinum and Hollow Shrines
Relics are the first upgrade-economy lesson in Revelations.
The useful rule is simple: when you find one Relic piece, search the same immediate area before leaving. A completed Relic gives Platinum, and Platinum is spent at Hollow Shrines for Chain Spear upgrades.
Relic pieces are upgrade fuel. Complete the local Relic, earn Platinum, then spend it at a Hollow Shrine on a Chain Spear line you actually use.
Resource
Hub-level route rule
Relic piece
Search nearby before leaving the area
Completed Relic
Use the Platinum reward to strengthen the current route
Platinum
Spend it on one useful Chain Spear line first
Hollow Shrine
Upgrade with a plan, not evenly across everything
Blood Iron
Save final-upgrade planning for Master Key endgame
Purgatory and Locked Routes
Purgatory is a hub layer, not just a level.
It connects mission portals, trial-style routes, locked paths, later return points, and endgame cleanup. When a route does not open naturally, continue the active objective instead of forcing the hub.
Purgatory signal
How to read it
Stone structure or hub object
Main progression, not a one-room secret
Locked path
Later campaign route or Master Key cleanup route
Mission portal
Main way to enter or replay mission routes
Endgame-looking gate
Leave it until the route explains it
Shield-dependent puzzle
Return when the shield state supports it
Master Key route
Save for after Master Key completion
Master Key Endgame
Master Key completion starts the replay layer.
At this point, old missions become useful again because new objectives and locked routes can open. This hub only explains the handoff; the full replay order belongs in the Master Key Endgame Guide.
Master Key completion starts the cleanup route. Mission replay, Master Key Areas, Blood Iron, Classic Encounters, and Rituals become important from here.
After Master Key
Hub-level meaning
Mission replay
Re-enter old missions with a target
Master Key Areas
Open previously blocked routes
Blood Iron
Work toward final Chain Spear upgrades
Classic Encounters
Progress toward the 93 Shotgun route
Rituals of Power
Clear ranked endgame objectives when they are active
Boss-route handoff
Move to the Uber Boss Unlock Guide when the Astral Boss Key route becomes the blocker
Classic Encounters, Rituals and 93 Shotgun
Use this section to place each endgame branch, then open the dedicated guide for route details.
After Master Key replay opens boss-route objectives, the route hands off to the Astral Boss / Uber Boss path.
Do not use this hub as the full boss guide. Use it to understand timing: push the boss route after the campaign is complete, replay blockers are handled, and your build has stable Chain Spear, Shield Saw, and survival upgrades for harder endgame rooms.
Boss-route phase
Hub-level rule
Before Master Key
Do not worry about the full boss route yet
After Master Key
Follow replay objectives that point toward boss-route progress
Astral Boss Key route
Use the dedicated Uber Boss Unlock Guide
Uber Boss
Enter after key-route progress and upgrade prep
Master Arena Key
Post-boss unlock step
Master Arenas
Final challenge layer, not first-pass content
Achievement Route Overview
Achievements make more sense when grouped by phase: story, weapon, relic, endgame, boss route, and final cleanup.
Finish the boss-route unlock and upgrade prep first
Final Route Rule
Do not fight the structure.
Clear the campaign first. Learn the Chain Spear. Use the item tracker. Finish local Relics when the route is obvious. Spend Platinum with a plan. Save locked doors for Master Key replay. Use endgame objectives to gather Blood Iron, Classic Encounter progress, Ritual rewards, and boss-route progress.
Then hand off to the dedicated boss and achievement pages for final cleanup.
The House Always Wins FAQ
How many levels are in DOOM Revelations?+
Treat Revelations as a six-level campaign with Purgatory hub progression and a separate Master Key endgame cleanup layer. The story route is the first pass; Master Key Areas, Classic Encounters, Rituals, boss-route cleanup, and Master Arenas come later.
What should I do first in DOOM Revelations?+
Start from the Revelations DLC entry, clear the opening missions, learn the Chain Spear rhythm, watch the item tracker, collect obvious Relic pieces, and avoid forcing locked paths that belong to Master Key replay.
Why are secrets harder to track in Revelations?+
Items are not revealed on the AutoMap before pickup. Use the item tracker on the right side of the map tab to see whether items and secrets remain in the current chapter.
How do Relics and Platinum work in Revelations?+
Find all pieces of a Relic to earn Platinum. Platinum is used at Hollow Shrines for Chain Spear upgrades, and pieces of the same Relic stay in the same immediate area.
When does Master Key endgame unlock?+
Master Key endgame opens after the campaign route. Once it opens, mission replay, Master Key Areas, Blood Iron, Classic Encounters, Rituals of Power, and deeper cleanup routes become the main priority.
How do you unlock the 93 Shotgun?+
Classic Encounters are tied to the 93 Shotgun route. Complete Classic Encounters during mission replay and collect the pieces required for the weapon.
When should I follow the Astral Boss or Uber Boss route?+
Follow the Astral Boss / Uber Boss route after Master Key replay opens boss-route objectives and your build has stable Chain Spear, Shield Saw, and survival upgrades for harder endgame rooms. Use the dedicated Uber Boss Unlock Guide for key-route and boss-gate details.
Should I do achievements before or after endgame?+
Do story and early Chain Spear achievements naturally during the campaign. Save Spear Mastery, full Relic cleanup, Rituals, Classic Encounters, 93 Shotgun, boss-route, and Master Arena achievements for Master Key endgame.